I am a big fan of Mike Lambo's solitaire wargame books. They are completes games with rules, maps, and even counters. All you need is a couple of dice and you're ready to play.
Mr. Lambo has produced two books on the American Civil War. I have played several games and enjoyed them. However, I started to think, what if I used different rulesets with the maps?
Today I decided to use Mike Lambo's map of the Battle of Big Bethel. The armies would be deployed and activated using the rules in the book. However, movement and combat would use Stronghold Rebuilt's "See the Elephant" rules. I enjoy the StE rules and they can make for an unpredictable game. I did use Battle Cry dice, ignoring the crossed swords, unless a general was targeted.
As I thought, it was a fun game. About half way through I realized; what are the victory conditions? The rulebook said that a Union unit must hold the Church hex. I suddenly realized that the church was unoccupied and exposed to a Union attack! I must admit that suddenly the Confederate strategy changed rapidly, and a couple of units had to retreat to protect the church.
In the end a Union unit did capture the church, but the Confederates drove the Union troops out of the church, and back across the river. At that point I called the gamea Confederate victory.
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