Sunday, April 23, 2023

The Caissons Go Rolling Along...

The new caisson goes right to work moving guns.

I am not sure about keeping the caisson red, or painting it to match my other caissons. 

 

Friday, April 21, 2023

A Toy Soldier Inspection

The Verdancia Army let's out three cheers as the Emperor's carriage  approaches . 

The Emperor  is pleased at his reception.

The Emperor's carriage is escorted by the Imperial colors and a chosen band of guards.


    The Emperor  of Verdancia has ordered out his army for inspection. With colors unfurled and drums beating, the army raises a cheer for the Emperor!



Saturday, April 15, 2023

Semi Flat Additions

     I recently found these on Ebay and ended up buying them. While fairly expensive, I couldn't resist the carriage. The passengers seem to be Russian officers. I am not sure of the manufacturers, although Wollner might be the maker of the carriage.

One can never have enough caissons for your artillery.

The carriage with its passengers and coachman. There were no horses with it.

Another view.


Thursday, April 6, 2023

Basic Battles Rules

    One perk to my job is I do a lot of driving. While doing so I listen to YouTube videos.  I mainly listen to history, but for a change of pace, sometimes I will listen to wargaming channels.

   One channel that I recently found  was  Grey Army Gaming. While he mainly does RPG and Star Wars, he also wrote a set of simple rules that he could play with his kids called Basic Battles. After listening to his videos, I realized  that  they were a good set for skirmish games that could easily be added to by house rules. What's more, he made available   PDF file of the rules for free.

    I have played a couple of practice games, and see plenty of potential with it.  

    If you do watch some ofhis videos on Basic Battles, I strongly suggest that you watch his Basic Battles Naval game. It is hilarious how excited and involved he gets into the game, going so far as to make sounds of the battle! 


    

The end of the game; the goblins retreat. In this game, to break off close combat, the enemy gets to strike against the retreating unit. The goblins lose two more figures.

Combat is determined  using d20 dice. If the attacker charges in, they get to roll 2 dice against the defenders one dice. In this turn the defender rolls an 11, the attackers a 6 and 15, causing one defender lost.

In this attack the defender rolls a 17, the attacker a 12 and 14. The defender beats the two attacks.

The start of the game instead of using a figure with a dice as a wound counter, I used units.