I was determined to get a war-game in today, using my new Peter Laing Norman figures. I decided to use the first scenario in ONE HOUR WARGAMES. As explained in the book "Two armies are facing each other over a symmetrical battlefield." Both baselines have a hill in the center. Another feature that I like from the book is that both sides have the same number of units, but you roll to determine the composition of your force. What's more, if identical armies are generated, players should re-roll until there are two different forces. I used my modified BATTLELORE rules on Heroscape terrain. Unfortunately, the photos were taken using my cellphone and 4 cups of coffee did little to steady my hands!
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The Crusader army. Three knight units, one archer unit and two skirmisher units. |
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The Saracen Army. Three knight units, two men-at-arms units, and a skirmisher unit. |
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The Saracen cavalry closes too fast for the archers to fire effectively. |
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The Saracens drive the Crusader knights back and overrun the archers and one of the skirmisher units. |
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The Crusader Princes' unit is eliminated and the Saracen cavalry divides what's left of the Crusaders. |
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The end of the battle. I got interrupted half way through the battle and didn't get back to it after dark.
The Scenario made for a quick, fun game. I think I will work on using the way of choosing armies, but increasing the size of the armies to 8 units each. 6 units makes for a quick game, but using BATTLELORE rules makes for too quick a game. ONE HOUR WARGAMES has 30 scenarios, all that look perfect for my way of gaming. I'm also thinking of trying a squared grid battlefield that might make using scenery easier than HEROSCAPE. Now to try to work on my photography again. |