Sunday, April 26, 2015

A Modern Wargame

    My wife and I are getting ready to go camping. I wanted to get at least one more game in before taking off.  One site I like going to is . On this site Peter Belli has many games that he has modified to use miniatures with. He uses Memoir 44 with modern miniatures. He will use 1/72 plastic figures with Galoob Micro Machines miniatures.  I have many of the Micro Machines and have wanted to play a game using them.

  I used ONE HOUR WARGAMES for the scenario. The chosen scenario is number12: AN UNFORTUNATE OVERSIGHT. The Blue general has been told to hold a strategic bridge. He has neglected to patrol the entire river and has missed a ford. The Red army general is going to exploit this mistake.  I have reversed the colors in the game. I wanted to use my Airfix NATO figures and  modern Russian infantry.  The Blue army (NATO) has 6 infantry units and 2 artillery batteries. The Red army (Russians) have 6 infantry and 2 armor units.
The Blue army is massed around the village. The Blue engineers have deployed a mobile bridge.  The Red army has a tank unit supported by 2 infantry units to assault the bridge.

On the Red army's right they have deployed a tank unit supported by 4 infantry units to seize the ford and outflank the Blue army.

The Red tank unit crosses the bridge, leaving it's infantry support behind. It suffers a hit from anti-tank fire from the infantry in the village. The other tank unit can be seen at the top right of the picture.

The Blue army is trying to deploy one battery to slow the Red's advance on the right. Artillery fire has forced the tank unit from the village.

The Red tank unit charges down the road and trys to take out the artillery battery. The Red infantry unit on the far left has forced back one Blue unit and starts to cross the bridge. The tank unit on the upper right is pushing a Blue unit back.

The Blue army starts deploying their other battery. The tank unit in the town has been pushed back. The Red infantry crossing the bridge suffers heavy losses as the Blue infantry counterattack.

The Red infantry starts forcing back several Blue units.

The Red tank unit in the village is finally eliminated. The Blue infantry trys to close on the other tank unit.

The Blue artillery fire forces the Red tank unit back.

The Blue army starts to attack the Red force at the ford.

The Red infantry is starting to clear the village, but have suffered heavy losses.

The Red army falls to 50% strength and must fall back.

After the fact I realized it would be a hard win for the Red army. To try to capture the village held by infantry , especially with both sides being even with units, was going to be a hard slog for the Reds. Also, the range I used for the artillery  gave them control of just about the entire board. I should have given the guns the range of anti-tank guns instead of field artillery.  Thinking of the game this morning, the Red army should have used their tanks as artillery to shell the village before attacking into it.  The rules used were Bob Corderys' Memoir of Modern Battle.


  1. Did you change the scenario? The attackers don't have to take the village - the scenario objective is the hill. It's still a tough mission, but entirely achievable.

  2. No I didn't. Once the game begun I forgot what the goal was; you could call it "the Hougoumont" syndrome, where I became distracted with the fight around the village and forgot the original goal. It is also one drawback in solo wargaming; in this case both sides forgot the goal!