Monday, November 28, 2016

Hyborian Wargame using Risk Figures

   In recent weeks when I have time I putter around with my wargaming collection. While there has not been any one project that has captured my imagination, I have made some progress with several projects.  I continue to knock ideas about on how to use the colored wood tiles to create uncertainty in my solo games.  Yesterday I played a game using the tiles to pick what the army has and how it was deployed. Once the armies were deployed, the tiles were drawn randomly. In this game every unit moved on a turn.

  The army of Cimmeria (blue army) has launched an attack on Aquilonia (red army).   Both armies have 6 units, which were picked randomly from tiles, and a headquarters.  The tiles are then once again mixed and put down randomly. The battlefield is a squared off board, 12 X 12 squares.  In the middle is the one piece of terrain, which was a large hill. Units were based on Battlelore units, although I used Battle Cry dice during the game.
The Aquilonian Army (hereafter referred to as the red army) in the left, the Cimmerian Army (blue army) on the right.

The red army has one archer, two cavalry, and three infantry units. The blue army has two cavalry and four infantry units.

The blue cavalry wins the race for the hilltop.

The blue army pushes back the red army in the center. The rest of the pictures were taken at the end of the turn;  the arrows shows the different movements and retreats.

The red army now concentrates its attack on the blue army's flanks.

As the armies lost units, I would remove a matching tile. I placed the tile on the opposing armys' headquarters as an easy way to keep track of units lost.

At this point in the game both sides had lost two units.

The blue army makes a big mistake. They have brought an infantry unit up behind their last remaining cavalry unit. The red army then rolls; the blue infantry is blocking the cavalry's line of retreat, so the last piece is removed from the board. In Battle Cry the crossed swords count as a hit against all units, however, I don't use the crossed swords in that fashion. To me, it leads to a bloody game that tends to end too quickly.

Close up of the mistake.

At this point the Cimmerian army has lost four units, and has lost the battle. What's left of the army now retreats towards Cimmeria.

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